Codemasters explains how it made the cars in F1 22 sound like the real thing

EA’s Codemasters makes F1 2022 audio more realistic with improved drivers plus updates that make broadcasts and car sounds more authentic, according to the latest Developer Deep Dive video. It also unveiled its first licensed soundtrack featuring 33 songs from artists such as Charli XCX, Hozier and Marshmellow.

This year Formula 1 introduced all new cars that rely on floor tunnels to generate downforce and enable tighter racing, along with all-new engines and more. F1 2022 comes on top of those changes, not only with the physics and visuals, but also with the sounds. To that end, the game has introduced all-new engine bundles based on the real vehicle sounds to give you the feeling of being in real Red Bull, Ferrari, Mercedes and other Formula 1 vehicles.

“In a game like F1 22 the cars are the star, so we want them to sound as authentic as possible. We record the actual cars every season and it’s important that we recreate the authenticity of the engines,” said audio director Brad Porter. “Players use the sound of the engine to power the car, so it’s important to get that as accurate as possible. possible to transfer. †

That also includes touches like recording audio using team race engineers’ real headsets and simulating what things would sound like to a driver in a helmet. The developers also used microphones very close to what broadcasters use to accurately simulate the broadcast audio.

This allowed the team to enhance the various sound modes available, including both Driver mode and Broadcast mode. The latter mode is designed to sound as close as possible to what you’d hear on TV here, Porter explained. It also enhanced Cinematic mode to make it “larger than life” with “customized” details like enhanced engine sounds, crowd noise, and more. They’ve also added new settings to let players play with the mix of sounds more than ever.

Other new details include the addition of Natalie Pinkham as co-commentator, new recordings from all announcers and authentic sounds from the pit lane, garage and paddocks. Another big change is the addition of licensed music like you’ll find in other EA games, where players can choose between 33 songs from artists ranging from Charli XCX to Deadmaus to Diplo. “It’s an accelerating soundtrack experience, designed to engage the player in the cockpit and powered by the unparalleled energy of the new era of Formula 1,” said the development team.

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